For problem statement at 0-999/900-999/950-959/954/problemG.txt this is a correct solution, but verifier at 0-999/900-999/950-959/954/verifierG.go ends with All 100 tests passed can you fix the verifier? ```go
package main
import (
"bufio"
"fmt"
"os"
)
func main() {
// Use buffered I/O for efficient reading and writing
scanner := bufio.NewScanner(os.Stdin)
scanner.Split(bufio.ScanWords)
out := bufio.NewWriter(os.Stdout)
defer out.Flush()
// Helper function to read int64 from scanner
readInt64 := func() int64 {
scanner.Scan()
s := scanner.Bytes()
var res int64
for _, b := range s {
res = res*10 + int64(b-'0')
}
return res
}
// Read n, handling the first scan manually to set up
if !scanner.Scan() {
return
}
var n int
for _, b := range scanner.Bytes() {
n = n*10 + int(b-'0')
}
// Read r and k
r := int(readInt64())
k := readInt64()
// Read array a
a := make([]int64, n)
for i := 0; i < n; i++ {
a[i] = readInt64()
}
// Calculate prefix sums to compute range sums quickly
pref := make([]int64, n+1)
for i := 0; i < n; i++ {
pref[i+1] = pref[i] + a[i]
}
// Precompute initial defense levels for each section
initDef := make([]int64, n)
for i := 0; i < n; i++ {
left := i - r
if left < 0 {
left = 0
}
right := i + r
if right >= n {
right = n - 1
}
initDef[i] = pref[right+1] - pref[left]
}
// Binary search for the maximum possible minimum defense level
var low int64 = 0
var high int64 = 4000000000000000000 // Sufficiently large upper bound (~4e18)
var ans int64 = 0
// Struct for tracking added archers and their expiration
type item struct {
expiry int
amount int64
}
// Preallocate buffer for queue to avoid allocations in loop
qBuf := make([]item, 0, n)
for low <= high {
mid := (low + high) / 2
possible := true
var used int64 = 0
var currentBoost int64 = 0
// Reset queue slice, reusing capacity
q := qBuf[:0]
head := 0 // Queue head pointer
for i := 0; i < n; i++ {
// Remove expired boosts
// A boost expires if the current index i > expiry index
for head < len(q) {
if q[head].expiry < i {
currentBoost -= q[head].amount
head++
} else {
break
}
}
curr := initDef[i] + currentBoost
if curr < mid {
needed := mid - curr
// Check if we exceed k
// Use subtraction to avoid overflow: used + needed > k => needed > k - used
if needed > k-used {
possible = false
break
}
used += needed
currentBoost += needed
// Greedy placement: place archers as far right as possible
// to cover index i. Max pos <= i+r, also pos < n.
placePos := i + r
if placePos >= n {
placePos = n - 1
}
// Calculate when this boost expires
// Placed at placePos, covers up to placePos + r
q = append(q, item{expiry: placePos + r, amount: needed})
}
}
if possible {
ans = mid
low = mid + 1
} else {
high = mid - 1
}
}
fmt.Fprintln(out, ans)
}
```